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FarDeep: A look into what lies below

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In my last post I described the initial look into the realm of FarDeep. This area of Ebonyr was shown the “light of day” in the adventure module GT3 Into the FarDeep. We’re looking at creating several linked or stand-alone modules that get the player characters through different environments of the FarDeep. One could be cold, heat, jungle, etc. […]

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